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Dillo's Dilemma

Dillo's Dilemma is an in-development physics platformer made in Unreal Engine 5. 

I am a Gameplay Programmer and Systems Designer where I handle the mini-level system of Forts which are the core gameplay loop where I work on both implementation as well as expansion to the rulesets. I also collaborate with Level Designers, Artists, and Programmers in collecting and implementing feature requests

Along with it, I provide any additional support for the other disciplines whether it be explaining Unreal Engine C++ documentation, implementing imported animations, or providing tools for the Level Designers to use.

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