Rayyan H
Playable Projects
Playable Projects
This is a page full of games that have been released in Itch.io or Steam that you can play for yourselves. The miscellaneous prototypes in particular were a collection of games made in 2 weeks focused on trying to get a game idea across with restrictions.
Rapid Prototypes
Each prototype was completed in the span of 2 weeks and done with 4 classmates at random each run. It was an average of 25 hours per week for each member.

Horror / Exploration
Cubicle
A simple horror game about finding the VR headsets while evading the monster.
Responsibilities:
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Created a projection line to aid player in aiming the distraction.
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Collaborated with the AI Programmer in developing the monster AI with checkpoints and data.
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Implement the interaction system for grabbing distractions and objectives.

Horror / Exploration
Don't Forget the Cake
A short narrative driven game about a girl preparing a birthday party for her friend.
Responsibilities:
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Implementation of the minigames such as a drag and drop system.
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Designed and implemented an event manager to handle the sequence of events for the game.
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Integrated the artist's sprites to create functioning animations

Mobile / RTS
Little Green Army Men
This project was my first attempt at making a functioning mobile game. An RTS was decided as it would be the simplest to play on mobile devices without too much input.
Responsibilities:
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Collaborate with project lead on game balance for handling different unit costs.
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Implemented the basis of the navigation and attack AI system with adjustable parameters for attack damage, speed, and health.
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Implemented the artist's models and textures into engine